by Stacey Robinson

About Stacey Robinson

Stacey Robinson is Assistant Professor of Graphic Design at the University of Illinois. As part of the collaborative team Black Kirby with artist John Jennings, he creates graphic novels, gallery exhibitions, and lectures that deconstruct the work of artist Jack Kirby to reimagine Black resistance spaces inspired by hip-hop, religion, the arts, and sciences. His latest graphic novel, I Am Alfonso Jones, with writer Tony Medina is available from Lee & Low Books.

Ink

As a graphic designer professor, one of the first lessons I teach my students is that a logo should be able to function perfectly in “black and white.” I compare good design, specifically a good logo, to one of my favorite things in the world—my mother’s pound cake. With no frosting and additional flavoring, my mother’s pound cake has become my first lesson in foundational design in regard to function and form. After that, all other flavorings are additional accents. Arguably, it may make the cake preferable, but it doesn’t make it taste or function better. Comic book storytelling is a form of sequential art and graphic design. And just like my mother’s pound cake, sequential storytelling should function without the addition of color. Telling a story in black and white requires a strong penciler and an inker who can add three-dimensional depth to the flatness of the comic page. Fundamentally, telling a story in sequence requires a series of skills. It is often said by comic industry professionals that the best inkers are also pencilers because they can interpret the penciler’s page and therefore know what the drawings are supposed to look like.